Upscaling for everyone – Hogwarts Legacy will support FSR 1.0, FSR 2.0, DLSS 3.0, XeSS, and DLAA at launch

Upscaling for everyone - Hogwarts Legacy will support FSR 1.0, FSR 2.0, DLSS 3.0, XeSS, and DLAA at launch

Hogwarts Legacy will have an insane number of upscaling options on PC at launch

Hogwarts Legacy is coming to PC this week, and gamers should be glad to know that the game will support a wide range of resolution upscaling options at launch, all of which should give gamers a healthy performance boost should they be GPU-limited.

For Nvidia RTX users, Hogwarts Legacy will support DLSS 3.0, which means that DLSS Super Resolution (DLSS 2.0) and DLSS Frame Generation (DLSS 3.0) will be available within the game for supported graphics cards. DLAA (Deep Learning Anti-Aliasing) will also be available for those who don’t need the performance boost of DLSS Super Resolution, but want the benefits of crisp anti-aliasing and detail contraction that DLSS can provide.

For users of Radeon GPUs or non-RTX Nvidia graphics cards, Hogwarts Legacy will support AMD’s FidelityFX Super Resolution (FSR) 1.0 and 2.0 technologies, both of which have their pros and cons. FSR 1.0 tends to be more performance friendly, especially on older Nvidia and Radeon graphics cards, but FSR 2.0 provides much higher levels of image quality due to its temporal nature and detail reconstruction capabilities.

Upscaling for everyone - Hogwarts Legacy will support FSR 1.0, FSR 2.0, DLSS 3.0, XeSS, and DLAA at launch

Users of Intel GPUs can also get in on the action with Hogwarts legacy’s XeSS support, an AI super resolution technology that is accelerated by the XMX units within Intel’s ARC series graphics cards. While XeSS can be used with non-Intel graphics cards, it is worth noting that XeSS’ XMX accelerated (non-Intel) version doesn’t offer the same level of image quality. 

No matter what GPU you use, Hogwarts Legacy will have a suitable upscaling solution for your graphics card.  

Read more about Hogwarts Legacy’s support for a wide range of resolution upscaling solutions on the OC3D Forums.