Nvidia releases their DLSS 3 Plugin for Unreal Engine 5.2, making game integration a breeze
Nvidia’s DLSS 3 Plugin for Unreal Engine 5.2 is here, delivering boosted performance for future games
Nvidia has today released a new DLSS 3 Plugin for Unreal Engine 5.2, allowing game developers to easily integrate Nvidia’s latest technologies into their games, enabling increased framerates though DLSS, and lower input latencies through Nvidia Reflex.Â
DLSS 3 a combination of three Nvidia technologies, Nvidia Reflex, a lag reduction tool, DLSS Super Resolution, an AI-based upscaler, and DLSS Frame Generation, a technology that can generate entirely new frames using AI rendering. The first two of these technologies are supported by all Nvidia RTX graphics cards, while the latter is only supported using Nvidia’s latest RTX 40 series graphics cards.
With the company’s new plugin, it is now easier than ever for Nvidia users to integrate DLSS 3 into their games. However, it is worth noting that Nvidia’s DLSS 3 plugin is Unreal Engine 5.2 only, which means that it cannot be used with older versions of Unreal Engine. Nvidia has other tools available that can be used to integrate DLSS 3 into Unreal Engine 5.1, 5.0, and 4.27. Â
  DLSS Super Resolution has been available in Unreal Engine since 2021, making it easy to integrate NVIDIA AI scaling technology into Unreal Engine projects. NVIDIA has now released DLSS 3 for Unreal Engine 5.2, which includes Frame Generation and the latest NVIDIA Reflex version.
Using Nvidia’s DLSS Super Resolution and Frame Generation technologies can deliver up to 4x performance gains in some instances, Nvidia’s Super Resolution and Frame Generation technologies effectively acting as framerate multipliers. That said, 4x performance gains are an ideal scenario, and the reality is that much smaller performance gains should be expected in most instances. Even so, Nvidia’s DLSS technologies are impressive performance boosters.
Nvidia’s DLSS 3 technology has already proved to be incredibly popular amongst game developers, and the release of this new Unreal Engine 5 Plugin will help to ensure that Nvidia’s DLSS technology is integrated into more future games.
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